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NPC Robbery for RedM

Original price was: $35.00.Current price is: $0.00.

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NPC Robbery for RedM | NPC Robbery VORP | VORP Robbery | Robbery Redm | VORP Robbery RedM | RedM Mod | RedM Scripts | RDR2

 

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NPC Robbery for RedM

[TEBEX]

Enhance your RedM server with our dynamic NPC Robbery System, offering players an immersive and challenging way to engage in criminal activities. This script provides a realistic and balanced approach to robberies, complete with law enforcement interactions and cooldown mechanics. specially designed for frameworks like  VORP core.

Key Features:

  1. Interactive NPC Robberies: Players can rob non-player characters (NPCs) by aiming at them and initiating the robbery process.
  2. Realistic NPC Reactions: NPCs will put their hands up when aimed at, simulating a threatened response.
  3. Robbery Limit: Configurable limit on the number of NPCs that can be robbed in a single session (default: 5).
  4. Cooldown System: After reaching the robbery limit, players must wait for a configurable cooldown period before robbing again.
  5. Dynamic Rewards: Customizable reward system including money, gold, and items.
  6. Law Enforcement Notifications: Alerts law enforcement players (configurable jobs) about ongoing robberies.
  7. Blip System: Creates temporary blips on the map for law enforcement, indicating robbery locations.
  8. Town-based Wanted System: Notifies law enforcement when robbery suspects enter or leave configured towns.
  9. Job Restrictions: Option to restrict certain jobs from performing robberies.
  10. Dead NPC Detection: Prevents players from robbing already deceased NPCs.
  11. Robbery Duration: Configurable duration for each robbery attempt.
  12. Visual Feedback: 3D text displays for robbery status, cooldown timers, and prompts.
  13. Cleanup System: Automatically removes blips and wanted status when the script stops or restarts.
  14. Customizable Configuration: Easily adjust settings like cooldown times, reward probabilities, and more through the config file.
  15. Character Name Integration: Uses character names instead of Steam names for immersive roleplaying.

 

Realistic Witness Mechanics

  • Human NPCs in the vicinity can become witnesses to the crime.
  • Players must deal with witnesses to avoid law enforcement notification.
  • A configurable timer determines how long players have to silence witnesses.

Law Enforcement Alerts

  • If witnesses are not dealt with in time, they notify law enforcement.
  • Law enforcement players receive detailed notifications about the robbery, including location.

Law Enforcement Requirement:
Robberies can only be initiated when a minimum number of law enforcement players are online.

Blip System

  • Dynamic blips are created on the map to show robbery locations.
  • Blips are visible to law enforcement players, aiding in response and pursuit.

Town-based Restrictions

  • Certain towns can be designated as restricted areas where robberies are not allowed.
  • This feature adds depth to the gameplay and encourages strategic planning.

 

This script protected by Escrow

Framework

  •  VORP

This script is advertised so please buy from the TEBEX link

[TEBEX]

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